Hello,
I’m developing an android game and I’ve noticed a bad frame rate on my lower end device (kind of obvious). I decided to see what it was all about I have found that every second to every 2 seconds I get a spike which is causing my low frame rate. The spike is from “Camera.Render → Drawing → Clear”. It spikes to 70% - 95% of my total CPU and takes anywhere from 50ms - 65ms.
Everything else looks reasonable, but I don’t understand what clear is. Is this something I can make more efficient?
Any information on what this “clear” is would be great.
Thanks