What does isVisible mean and how is it set?

I can’t seem to set isVisible and have it affect anything. I’m wondering what it means and how it’s set.

It indicates whether the character is visible or not / has geometry. Again this is informative where when iterating over characters to modify their geometry in the meshInfo, you would want to skip non visible characters.

See Animating Vertex Attributes example scene and related scripts contained in the TMP Examples & Extras.

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