What does SM mean?

This is from a humanoid animator that I bought:
5182928--514826--Capture.PNG

This is from a different asset pack:
5182928--514829--Capture2.PNG

I am very curious. What does SM mean?

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For the first image it’s most likely “state machine” since they’re a key component of Mechanim.

https://docs.unity3d.com/Manual/StateMachineBasics.html

For the second image it’s most likely “static mesh”. Once your project grows past a certain size having naming and folder layout guidelines can help sort and find your files. Below is a link to the naming guidelines that are used by Epic Games which is where the “SM” was most likely taken from.

https://wiki.unrealengine.com/Assets_Naming_Convention

Edit: Swapped the above link with the official guidelines page. It has proper tables making it less of a mess to read.

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@Ryiah
Thanks. That makes sense now.