This is going to seem rather finicky: I am creating my own custom Gizmo icons but when they are imported into Unity and displayed in the scene the are very pixelated:
[21121-screen+shot+2014-01-24+at+3.37.32+pm.png|21121]
The default Gizmo icons, like the camera and light for instance, are white with a black drop shadow. When I try to replicate the default icons, they look terrible. I’ve tried PNG-24 and TIFF formats with a variety of settings, but can’t match the quality of the ones in Unity.
I’d like to match that quality level for some potential Asset Store submissions.