What happened to XRDirectInteractor.ForceRemoveCollider(Collider col)?

Hi all,

I had the already discussed issue of not having a simple procedure to force de-select an interactable from its interactor. For achieving that in a relatively clean way I had to use XRDirectInteractor.ForceRemoveCollider(Collider col) to prevent the hovering of the interactable from being stuck, but it seams that this method is not being included in new releases, which I need because of better features, and I do not know what to use in its place.

Does anybody knows what to use in these cases? Have anyone a working procedure to force de-select and also to force select interactables on/from interactors?

Thank you in advance,
Javier

Update!

XRDirectInteractor.ForceRemoveCollider(Collider col) is a method I did myself and is a convenient thing to have on XRDirectInteractor class in order to be able to cancel hovers that got stuck. I forgot when I updated the package :smile:.

 public void ForceRemoveCollider(Collider col)
        {
            m_TriggerContactMonitor.RemoveCollider(col);
        }