What happens if my game is on the store and can't upgrade the Unity License

Hi

I have some questions regarding the licenses of Unity. Let’s suppose I’ve made a game, put it in the stores and at it’s first year my profits exceeds the limit of the personal license and then I have to buy the plus version of Unity. But at the next year of the game my sales go down and I can’t afford the plus license anymore. Given this situation, what happens to me, to my game that is already for sale and to my license?

Simplifying the question, i guess, what happens with me and with my game if I don’t upgrade my unity license?

While I can’t predict the corporate behavior and practice of the Unity owners, the literal interpretation is basically this:


Based on some annual period that your sales exceed $100,000 but are below $200,000, you would owe the license fee for that year, which amounts to around $300. If the next year falls below that limit, you can drop your license (you just don’t renew). On the other hand, if you don’t pay the $300, but you do earn over $100,000 in that year, you are handing the rights to a corporation that owns Unity to sue you in court, with hardly any reasonable legal defense, after which you’d owe the attorney’s fees (most likely, that’s typical). It just doesn’t make any sense to even think about not paying $300 when you’re pulling in $100,000 in a year. That’s 0.3%, about the lowest priced license of all the ‘free’ engines (some are 5% or more).

If you’re not making enough money to pay for the license, you’re not making enough to require the license.