it says: All compiler errors have to be fixed before you can enter playmode. when i tap the play botton
and this i my code what have i done wrong:
using UnityEngine;
using System.Collections;
[AddComponentMenu("Player Controller")]
public class PlayerController : MonoBehaviour {
public float moveSpeed;
public float jumpHeight;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Input.GetKeyDown (KeyCode.space))
{
GetComponent<rigidbody2D>().velocity= new Vector2 (0, jumpHeight);
}
}
}
also:
in the inspectror my to float thing won’t show up (move speed and jump height) but that is just because my code is wrong right??
sorry for the spelling i am not that good to english