using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class jugador : MonoBehaviour
{
public float Speed = 1.0f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
float horizontal = Input.GetAxis("Horizontal");
float vertical = Input GetAxis("Vertical");
transform.Translade(new Vector3(horizontal, 0.00f, vertical)); * Time.DeltaTime * Speed;
}
}