What infrastructure is UGS built on?

What powers UGS?
Is it built on AWS, Microsoft Azure, Google Cloud, or Unity’s own server centers?
Where are the data centers located and can we choose location?

thanks

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Is this for a privacy concern based on player data?

That would be one concern. The other is responsiveness of the service for players across the globe. And lastly for estimating service/cost comparisons.

Well you can find oiut more about our privacy for player data here: Privacy Policy (unity.com)

as for our services and what it is built on.
We have multi-cloud scenarios and those may change and some of our cloud services are regional, your players will connect to the closest one.

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