Hi im trying to learn voxel and I keep looking at all these tuts and they are good but its to much going on at once to understand. So I was wondering if there was a very straightforward way to just make one simple face and put a material on it. The material would be a public variable that you set in unity.
Thanks ahead of time ![]()
o and one more thing c# lol
So I would be able to pass you the code to make a simple polly and attach a material but your problem would not be solved. I have been working with procedural gen for about 2 months now and IT is HARD! the first thing you need to do is start learning vertex math, you need to know wheere a 3D point in space is in order to make your code both modular and easy to work with. I would start with a simple cube you can find almost on any tutorial. start with perimatives and then you can start making pollys. But again it is tough to do!