After switching to scriptable build pipeline we got a new file, buildlogtep.json. Is there some documentation what this is, what the contents mean? Should we ship this file?
Looks like it’s just a build log, which is never loaded after it’s written. So it should be safe to get rid of. You can look through the scriptable build pipeline package for this file name and see for yourself.
Is that a typo? what is build log TEP ? should be STEP ?
Is it related to this maybe?
https://docs.unity3d.com/Packages/com.unity.addressables@1.18/manual/DiagnosticTools.html
yeh its part of the Scriptable Build Pipeline package, i was just not so sure about the name
The “TEP” stands for Trace Event Profiler, which is the file format supported by chrome://tracing.
Xarbrough is correct that buildlogtep.json is related to:
https://docs.unity3d.com/Packages/com.unity.addressables@1.18/manual/BuildProfileLog.html
When using ScriptableBuildPipeline directly it would be the buildlogtep.json file, but when using Addressables the equivalent file is AddressablesBuildTEP.json. This file gives some profiling information about where the time for the build was spent.