Why does the ball make a small jump? There are two lane parts. One with friction, and one without friction so the ball curves.
Is there any random colliders there that could cause this?
Nope, just two lane parts with box colliders. I’ve noticed it rarely (if not ever) does it if you throw it at max speed. If you add rotation I’ve noticed it jump too.
Can you show how the colliders are setup?
Part 1:
Part 2:
Sorry could not talk to you on Roblox because my internet disconnected on me but look into the inspector real carefully and make sure both colliders are of the same height.
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