I’m just jotting down notes on how to do things before I actually get started trying to learn how to make my own game.
I saw this eye catching thumbnail of some very cool looking grass(which I have no idea how to make) and wanted to see how he made his lighting look so good. It even has some type of redish tint from the glare of the sun. Rolling Hills - real-time grass rendering - YouTube
So what exactly is cone tracing and how do you do it in Unity?