Hi! First time here, I was eyeing the documentation for loading addressables as I’ve recently started using them. The documentation says that whenever you load an asset through addressables at step 4 it Loads AssetBundles into memory. As far as I know loading an asset bundle doesn’t mean that you load every asset inside it so what does exactly happen when these get loaded into memory? Does it only load a catalog for the assets, does it reserve the memory for all assets inside it? Is it expensive? I couldn’t find much info about it so anything I can get here is more than welcome.
Thanks a lot