I don’t understand the difference between the two. I read the documentation, but it doesn’t state it out very clearly. Please provide an example of an address in GUID and its AssetPath counterpart and explain further.
Thank you.
I don’t understand the difference between the two. I read the documentation, but it doesn’t state it out very clearly. Please provide an example of an address in GUID and its AssetPath counterpart and explain further.
Thank you.
The GUID is a unique ID for the asset, assigned by Unity automatically. The asset path is the current location of the asset in the project.
If you move the asset around in your project, the asset path will change accordingly but the GUID will not change.
I hope this helps!
Unity GUID — Globally Unique Identifier for the asset.
Asset Path — current location of the asset in Unity Project.