Ive been running in to a problem while trying to make a game, I import my model from blender (Its rigged and animated walking) and it looks fine in its default position, but when I put the animation on it, or try to use the animation, it warps the head in a weird way.
If anyone could help, it would be greatly appreciated, I’ve been working at it for 2 hours, and I don’t even know what to troubleshoot due to the lack of posts about it online.
You might want to make sure your import settings and graphics quality settings have weights to unlimited. Or better control your weights to like 8 max using “limit total” in blender.
unity has settings for a max of 4, but unlimited works fine.