Alot of bad things are happening with my baked lighting. I was following a youtube tutorial (because I have no idea what I’m doing) and the tutorial didn’t have any of the same problems. I can tell that it’s something wrong with the reflections my materials are producing, but it’s maybe a resolution issue too?
I also have overlapping UV’s and can’t figure out how to fix them, but I’m working on it.
If you know what is happening or know maybe a better source for baked lighting (being used for Archviz VR for the Quest 2)… anything helps. Thanks!