I guess this may be a silly question and for some reason I feel I am just not finding the place that details this info, but what is MonoDevelop and how I can I use it to help make games in Unity?
I ask because in answer to one of my other questions I got a response like this:
It looks like you are making a watch
window. Are you aware that you can
connect MonoDevelop to Unity and use
their watch window and other debugging
tools?
Monodevelop is a development IDE for writing your code in C#, JS, and Boo. The big advantage of using Mono over something like Unitron is the code-hinting, which will make writing your code much faster and more efficient.
As of Unity 3.0, which added full Mono support, Unity can sync to a Mono project via the Assets-> Sync Monodevelop Project option.
It can open your scripts from Unity, but you'll want to sync it first.
Monodevelop is the "IDE" that you use to edit scripts. If you double-click a script in the project tab, Monodevelop is the application that loads and lets you edit/debug it.
To debug your script, double click it like I mentioned above, and then place a breakpoint on the line that you want to stop at. Then select "Debug" from the Run menu.