What is more appropriate?

Hello Guys,

i’m currently Developing a Mirror’s Edge kind Game with an In-Game Editor and Multiplayer Modes.
But my questions is, which Controller is better to implement the Free Running Component, i’m not sure.
Unfortunately I have not so much experience with the controller programming to make it realistic.

Should i use the Macanim System, an Character Controller or an Rigidbody?

I just want to know which is better. :wink:

Thanks

Greetings
Cybergebi

Mecanim doesn’t have collision detection so it really comes down to Character Controller vs Rigidbody. The answer is that both should work just fine and are equally appropriate. It also depends on the types of features you need.

Alright, I will try it with an Character Controller.

Thanks