I’m trying to create the Linux and Mac OS builds of my game so I can have them available, but I’m getting some results I don’t understand.
First of all, when I made the Mac build, instead of actually creating the build in the folder I specified, it created a copy of that folder with “.app” after it. And following that, I now realize I have no idea what of the folder structure I need and what is the file that actually runs the game. I’m putting this game on Steam, and when I set up the Steam depot I need to know this stuff. What is the file that I target as the executable? And does it all need to stay inside a folder names “Contents” or can I just move/rename that folder?
And next, when I try to make the Linux build, well, I can’t. I get the dialogue to select the folder, except it doesn’t want a folder, it wants a file. What exactly is this file I need to select? I can’t even get the Linux version to build, much less be able to ask what the executable file I need to link is.