It will be just as hard for me to describe my problem as it might be for you to help me ![]()
I have a save Load script that saves works - but I don’t know how - and a glitch appears when you go back to Main Menu via the pause menu during a session. So I wonder what is being “saved” during a session?
This is the problem:
Senario 1:
I play the game and pick something up from the floor (I use playerprefs) and turn off the game.
I turn the game back on and load the game but the thing I picked up is still on the floor. (Since I didn’t save… This works!)
Senario 2:
I play the and game pick something up from the floor - I return to the Main Menu via the Pause Menu.
I load my pervious game. The thing I picked up is no longer there… This is bad… Why is that?
How can I “Reset” data when going back to Main menu via my Pause Menu?
(I know its hard to help since I dont provide any scripts. But I thought maybe there is a “standard” solution to this)