Hi, Im making my fps test game, and my biggest problem is the animation. Currently, Im using 3ds max 2011 to model, and animate. But when I export to the unity as FBX file (2009 format) the bones animations are corrupted. I tried many ways to export and all tryes have diffrent errors.
So, what is the better program or way to export, or create a new one?
Thanks. =D
sorry my bad english :P
I don't know for sure. Very soon :)
– Paulius-Liekis