What is the best method to create a planet in Unity?

Just a large sphere with different types of terrain. Would it be through 3D perlin noise, using a cube and then spherifying it, or something else?

Also, is it possible to have features such as water, trees and textures also automatically generate. If so, how?

Thanks in advance, I’ll research into whatever is the best method!

Achieve this in 15 minutes by following this tutorial! :slight_smile: