Hello everyone!
I am making a winter wonderland for a first person shooter game I’m working on. I found some snow, but need a way to add a cloud to the level. So, what is the best way to add a cloud/cloud system?
Thanks in advance!
Hello everyone!
I am making a winter wonderland for a first person shooter game I’m working on. I found some snow, but need a way to add a cloud to the level. So, what is the best way to add a cloud/cloud system?
Thanks in advance!
haha, you have 404 posts
Ha, make that 405!
zip it. Or at least contribute ;).
I recommend a skydome, with a cloud texture UVd onto it if you want 2d clouds; for volumetric a very low draw call particle solution is best- make your textures wisely and it’ll look better.
Shameless plug
If you have a budget, and want an entire dynamic sky solution, you could go with UniSky - it’s available on the Asset Store. http://www.sixtimesnothing.com/unisky
Otherwise, if you want something more static, I would suggest the same as Fishman92.