I have map made of planes and I have NGUI button. When the button clicked, so now whenever I click some plane with mouse and don’t release it I want to insert some element X into that plane and once I move to other plane so that element X should disappear from last plane and should be shown in new one and ONLY when I release the mouse that element X stays in the last plane.
What are the best way to implement this? I thought the collider of the plane should create instance of the element each time. Is this the correct way or there is another way?
This is called drag&drop. I believe NGUI has a demo on it.