hello guys , what is the best way to make the player go to next level after he complete the current level , i mean multi levels in one scene not a lot of scenes .
example : i want to go to level 2 after i kill all soldiers in level one .
Thanks
Without Application.LoadLevel()?
You can use a trick like Mirrors Edge where the player is stuck in a certain 'loading area; E.G. the elevators in ME where the game deloads the previous level (except the elevator ofc) and load the next one using LoadLevelAdditive()