What is the best way to Package a demo Mac.

Hi I’m just going through my many beta projects and setting them up on indieDB, I’m also building a demo versions for PC and Mac.

Now previously I found out that you can create a disk image on the mac add your games files to it compress it and put out a demo version without all of the installation issues you have with a PC.

But it looks like Unity’s mac builds are stand alone single app files so would a zipped up .app be just as good as a dmg file for distributing mac demos/games?

I think most users are used to the dmg approach (with a shortcut to the Application folder inside of the image so they can just drag the file there.)

Zip files on a mac feel too… Windowish.

The shortcut sounds neat how do you set that up on the Mac?

I never done it myself, but every single installer on the mac seems to be setup that way.

For the most part mac apps always are stand alone files, and the usual installers are disk images that have the app, the Applications folder shortcut, and sometimes a background image with a message “drag here” or “drag to applications folder”.

Since I have no experience doing it msyelf I hunted this tutorial now:

http://www.ploem.be/blog/?page_id=26

This is to do it from a mac. I am not sure if you can do this from a Windows machine though.

Cool cheers!

No problem using NIS installer for windows.

for the shortcut, you just create an alias of the applications folder and include that in the dmg, theres tutorials on the web for how to make a dmg with image and all that, theres even software devoted to that like dmgcanvas