I made a simple random dungeon generator. It works like the one in The Binding of Isaac. The camera is third person and I want to show only the room where the player is. Changing rooms will be just made with simple transition and there won’t be any place where the player can see into an other room. (No holes, windows, etc…) Rooms are named as /Rooms/Room_### where ### are numbers.
Also, I need to store the state of the rooms (which enemies are alive, which chests are opened already, etc…) Maybe I won’t clear other rooms, so everything will be there just not rendered. However, I want to reset enemies position back to their original on entering already visited room.
I am using Unity Free.