I mean is there a collection of shaders, models, post processing camera shaders you use ? Or tips?
Right now I am just using preset model and materials and its ok but my guess is the magic is with the camera shaders maybe?
I mean is there a collection of shaders, models, post processing camera shaders you use ? Or tips?
Right now I am just using preset model and materials and its ok but my guess is the magic is with the camera shaders maybe?
Use linear rendering, HDR, then the standard PostFX stuff - bloom, tonemapping, maybe a touch of Depth of Field, some color correction, a tiny bit of chromatic aberration. That generally gives good results, if you have a good eye for color correction particularly.