What is the difference Between Animation and Timeline in unity engine ?

I wanna to know What is the difference Between Animation and Timeline in the Unity Engine ? What is the difference between them during use in unity ?!

I’m pretty new to what timeline is, in terms of unity but this page should help clear it up:

https://docs.unity3d.com/Manual/TimelineOverview.html

From the looks of it, Timeline assests seem to govern what happens in a specific time frame, it can house multiple objects, such as animations, sound, gameobjects and such that can be configured to do things during a period of time.

For animation, if that’s specifically the component, it’s used to house animation clips which can control play back of animation clips and such, here’s a link for more info: