In Unity, when navigate to the Window > Navigation, I see that in both Agents tab and Bake tab have configuration for the agent. They are agent’s radius, height, max slope and step height. Why they exist in both 2 above tabs?
Specifically, my map use terrain with different height and I have 2 agent types : Car and Airplane. I want my car only be able to move on plain, and the airplane should be able to move on everything : mountain, plain or water. When I change the max slope and drop height in Agent tab (tested on each agent type), nothing happen, but when I do it in Bake tab then press Bake, both Car and Airplane agent can move on everything. Could you please point out my wrong and tell me the correct way!
Thanks for reading.