Hello everyone.
I have a question about the display of the instanciated prefabs into the hierarchy window.
If I drag and drop a prefab in the project explorer into the scene, it is colored in blue. But, when i do that in script, the prefabs are named myPrefab (Clone) but colored in grey.
UnityEngine.GameObject NewPrefab = (GameObject)Instantiate(myPrefabList[rdChoice], newPos, Quaternion.identity);
Does that means I loose the instanciation ? What is the meaning of the blue color ?
Do you know how create blue prefab in script? I can't do it with Instantiate() function
– vietslbfowSame Question. Is there a way to "instantiate" a Blue prefab?
– awsapps