What is the earliest version of iOS Unity can build for?

Hi all,

I’d like to release my app on iOS.

It’s rather rudimentary, so I don’t imagine that it should be limited to more recent devices.

The only iOS devices that I own are an original iPad (iOS 5.1.1) and an iPhone 3G.

I’d like to release my app such that the iPad would be able to run it, and that I would be able to build for it. However, if I change the build settings in XCode there is an error which specifically asks me to go to iOS 6 or greater (which this iPad can’t go to?).

Is there a way for me to get around this requirement and build for iOS 5.1.1?

If not, can I at least build for iOS 6 without having an iPad? I don’t see the “Build For > Archiving” option in XCode, and I assume that’s because I can’t select an actual device to target?

Thanks in advance!

The minimum ios version for unity 4.x should be iOS 4. For unity 5.x the minimum version is iOS 6.
However, this may be increased by the plugins you’re using.

You can test your app using the XCode Simulator. To make a build for simulator go in Unity → Player Settings → Other Settings → SDK Version = Simulator SDK. After the build is done, run it in XCode, the default simulator should start.