the console is saying UnityEngine.Vector3’ does not contain a constructor that takes `4’ arguments
code:
using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour {
public float speed;
private Rigidbody rb;
void Start ()
{
rb = GetComponent<Rigidbody> ();
}
void FixedUpdate ()
{
float moveHorizontal = Input.GetAxis ("Horizontal");
float moveVertical = Input.GetAxis ("Vertical");
**Vector3 movement = new Vector3 (moveHorizontal, 0,0f, moveVertical);**
rb.AddForce (movement * speed);
}