what is the font rendering backedn for unity 3?

joachim on the blog said

Unity 3.0 will come with full on IME support and a new Font rendering backend.

what is the new backend for font rendering in unity 3? i want to know that if it supports complex scripting languages or not.

UT guys answered this in the unity blog.

@Ashkan Well use native PC/Mac/etc font rendering, so anything the PC/Mac can do youll be able to do from Unity.

check out the blog comments for more info.

but later one of the engineers emailed me and said, they want to add support for languages like ours but currently the native renderers will render texts character by character. so at this time our own solution is the only one.