I was about to make my own thread but I’ll piggy back on this. I also want to know what Unity’s plans are on this. It’s such a vital feature to squeeze out more performance that I don’t know why this isn’t implemented yet.
Some forum members even made a breakthrough by making FSR2 work on mobile and older consoles: [Released] FSR 3 - Boost your FPS with AMD FidelityFX™ Super Resolution 3.0 (FSR 3) Upscaling page-3#post-9015106