What is the proper way to declare a Microsoft class to use in my code. The quick and dirty way I am doing it here, I know, is not correct

What is the proper way to declare a Microsoft class to use in my code. The quick and dirty way I am doing it here, I know, is not correct

Microsoft SharePoint.Client.List newList = null;

I think it is something like this

Microsoft.SharePoint.Client.List newList = new Microsoft.SharePoint.Client.List();

Is this a C# syntax thing, or trying to use Microsoft libraries that probably aren’t included in Unity?