What is the right way to make the camera move along a path ?

Hi guys,

I have a character which should be the camera target. So far I have no doubt and no question on how to do that with cinemachine. What I was wondering is how to change the camera position following a path that would always be related to the character … or the camera ? The points is to have the camera position and orientation changed when specific event happened and I want those modifications be applied following a path. I made a very rough picture to illustrate what I want.

Should I create a Dolly path that is “parented” to the camera ?

Thanks

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Interesting idea. Parenting a path to the first vcam, then blending to a vcam with a dolly track along that path might work. You’d have to animate the path position while the second vcam is active, maybe with a helper script.

Let us know how that works out for you!