What is the root cause of a game that crashes on Android?

So I’m trying to test the Google Play Services on my phone (Samsung Galaxy S4) but it won’t let me run it. I’ve tried many solutions, but it just doesn’t work. I have plugins aside from GPS (VoxelBusters,Native Plugins) but I doubt that it causes something to crash. I tried building the game without the GPS plugins and such, it worked. So maybe there’s something wrong that I had done, but I’m at a complete loss. I have the crash log of the game (from Eclipse’s logcat) and still searching for solutions. Any help would be appreciated! Here is the log file:

It works now, I just deleted a folder called “firebase-common-9.0.2” dunno what it does but the console in Unity stated that it has something to do with the same .jar file and it lead me to the folder which is needed to be removed.