What is the Space key in Unity?

I am making a basic movement for a character in unity. I used a Brackeys tutorial. I used the “Jump” string for the spacebar, but for some reason, it doesn’t work, any fixes? Thanks!

{

public CharacterController controller;

//speed and gravity
public float speed = 30f;
public float gravity = -9.81f;
public float jumpHeight = 3f;

public Transform groundCheck;
public float groundDistance = 0.4f;
public LayerMask groundMask;

//speed at which I fall
Vector3 velocity;
bool isGrounded;

// Update is called once per frame
void Update()
{

    isGrounded = Physics.CheckSphere(groundCheck.position, groundDistance, groundMask);

    if(isGrounded && velocity.y <0)
    {
        velocity.y = -2f;
    }

    //how i move
    float x = Input.GetAxis("Horizontal");
    float z = Input.GetAxis("Vertical");

    Vector3 move = transform.right * x + transform.forward * z;

    controller.Move(move * speed * Time.deltaTime);

    if(Input.GetButtonDown("Jump") && isGrounded)
{
        velocity.y = Mathf.Sqrt(jumpHeight * -2 * gravity);
    }

    velocity.y += gravity * Time.deltaTime;

    controller.Move(velocity * Time.deltaTime);
}

}

KeyCode.Space , or set up your Input to accept “Jump” in Edit->Project Settings->Input