I’m building a platform game, and I will use objects stored in a pool to build as platforms, etc…(or objects already loaded in the game, I will probably just change the position of the objects once the camera is not there).
What is the magic way to use all the objects to build the scene, without seen it?
Once you run the game the objects wont be seen (unless the camera is near).
Do you leave nulls to store the positions? Is there any place where I can find a way of doing it?
I’m very newbie and using playmaker to do it.
Thanks for helping.
Doug.