What is this dark spot in my particle system?

I have a very simple particle system. Cone emitter, color over lifetime. Size over lifetime, nothing special. Why is there a dark particle coming in a loop every half second?
The gradient on color over lifetime looks like this.

Thanks! :slight_smile:

Could it be a gap in the emission showing a small amount of the background color?

Eg maybe you overflowed the max particle count and some emission was skipped.

Thank you! Interesting suggestions, I tried adding more max particles, but it didn’t change. I also laborated with the Emission count and max particles, but didn’t quite get rid of it.

Now that I’m thinking about it, maybe it’s not a good idea to have a particle system like this with 40 particles per engine, in a scene with multiple ships. So maybe i’ll make some sprites instead.

But thank you for your help. :slight_smile:

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