I am looking for a way to achieve the effect posted below. Specifically, the effect on the outside of the object in the image. The effect that kind of looks like it stretches out the colors.
You can view the effect in motion here: http://youtu.be/UUXBCdt5IPg (around the 1:03 mark is a nice view of it).
So I may look into this further, does anyone know what this effect is called, how to achieve this effect, is it a shader, etc? I know absolutely nothing about this effect besides what it looks like, and I think it could improve the aesthetic of my game.
Unity has an equivalent in the vignetting and chromatic aberration shader (Unity Pro only). It’s a different color (purple and green instead of orange and blue) but also lets you darken and blur the edges of the screen. http://docs.unity3d.com/Documentation/Components/script-Vignetting.html