For weeks I have been developing a plot editor as part of a Unity Plugin. I came from Unreal and didn’t think Unity had curve editors. Then I came across the Line Renderer component. Look!
I mean there it is!
I don’t know whether to kick myself in the face for not knowing about this, or just to just be excited about the prospect of accelerating my project timeline to infinity!
Can anyone please help me find information on how to access the code behind this curve editor?
I’m literally jumping up and down.