in Footsteps.js,
function GetAudio() : AudioClip
{
var hit : RaycastHit;
if(Physics.Raycast(t.position + new Vector3(0, 0.5, 0), -Vector3.up, hit, Mathf.Infinity, hitLayer))
{
cTag = hit.collider.tag.ToLower();
}
What is that ToLower() ?
Where can I find this function and what it does, how it works?
Thanks