:shock: :shock: :shock:
I did not create this camera, but when I use a script by moving object(NoActive->Active->Move->MoveToTarget), unity will create and display this “Imposter camera”, when the diversion process is complete, the “imposter camera” disappeared.
Why is this so?
PS:I don’t create the"Imposter camera" in my script,and I can’t select the “Imposter camera” at runtime.
This About_MoveAndHide_try.unitypackage is my example scenario,Click “ScriptCtrol-> set_MoveAndHide01-> AtoB” is RunMove,Click “ScriptCtrol-> set_MoveAndHide01-> BtoA” is GoBack to Start.
249224–8974–$about_moveandhide_try_114.unitypackage (678 KB)