What is Torque?

In terms of being set, what is torque?

setting AddRelativeTorque(0, 10, 0)

What is the 10? is it rotations per?

is it 10 newtons?

What exactly is the 10?

I suggest making a test object with known mass and inertia tesor, apply the torque and check angualar velocity value. From physics the torque dimension should be newton*meter, or force X length

As the docs say about the default ForceMode.Force: “In this mode, the unit of the force parameter is applied to the rigidbody as mass*distance/time^2.” With other ForceModes it’s different.

–Eric