# What is unity problem?

**URL:** https://discussions.unity.com/t/what-is-unity-problem/917172
**Category:** Editor Extensions
**Tags:** Scripting, Performance, Question
**Created:** [May 7, 2023, 1:11pm UTC](https://discussions.unity.com/t/what-is-unity-problem/917172 "2023-05-07T13:11:59Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![LazyGhost15](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/lazyghost15/32/914206_2.png) [@LazyGhost15](https://discussions.unity.com/u/LazyGhost15)
#### Post date: [May 7, 2023, 1:11pm UTC](https://discussions.unity.com/t/what-is-unity-problem/917172/1 "2023-05-07T13:11:59Z")

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NullReferenceException: Object reference not set to an instance of an object  
UnityEditor.PropertyHandler.IsArrayReorderable (UnityEditor.SerializedProperty property) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
UnityEditor.PropertyHandler.UseReorderabelListControl (UnityEditor.SerializedProperty property) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
UnityEditor.PropertyHandler.GetHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
UnityEditor.EditorGUI.GetPropertyHeightInternal (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
UnityEditor.EditorGUI.GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
UnityEditor.Editor.CanBeExpandedViaAFoldoutWithoutUpdate () (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
UnityEditor.UIElements.EditorElement.UpdateInspectorVisibility () (at \<0fdaf67e8e744beea25e77915c19f81b\>:0)  
UnityEditor.UIElements.EditorElement.Init () (at \<0fdaf67e8e744beea25e77915c19f81b\>:0)  
UnityEditor.UIElements.EditorElement…ctor (System.Int32 editorIndex, UnityEditor.IPropertyView iw, System.Boolean isCulled) (at \<0fdaf67e8e744beea25e77915c19f81b\>:0)  
UnityEditor.EditorUIServiceImpl.CreateEditorElement (System.Int32 editorIndex, UnityEditor.IPropertyView iw, System.String title) (at \<80d791e9b1714d8c9c1d90aef484ea86\>:0)  
UnityEditor.PropertyEditor.DrawEditors (UnityEditor.Editor[&nbsp;] editors) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
UnityEditor.PropertyEditor.RebuildContentsContainers () (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
UnityEditor.InspectorWindow.RedrawFromNative () (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)

I made 2D tilemap then this started popping

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### Author: ![karderos](https://avatars.discourse-cdn.com/v4/letter/k/f0a364/32.png) [@karderos](https://discussions.unity.com/u/karderos)
#### Post date: [May 7, 2023, 1:41pm UTC](https://discussions.unity.com/t/what-is-unity-problem/917172/2 "2023-05-07T13:41:45Z")

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> [@LazyGhost15](#):
>
> NullReferenceException: Object reference not set to an instance of an object  
> UnityEditor.PropertyHandler.IsArrayReorderable (UnityEditor.SerializedProperty property) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
> UnityEditor.PropertyHandler.UseReorderabelListControl (UnityEditor.SerializedProperty property) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
> UnityEditor.PropertyHandler.GetHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
> UnityEditor.EditorGUI.GetPropertyHeightInternal (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
> UnityEditor.EditorGUI.GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
> UnityEditor.Editor.CanBeExpandedViaAFoldoutWithoutUpdate () (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
> UnityEditor.UIElements.EditorElement.UpdateInspectorVisibility () (at \<0fdaf67e8e744beea25e77915c19f81b\>:0)  
> UnityEditor.UIElements.EditorElement.Init () (at \<0fdaf67e8e744beea25e77915c19f81b\>:0)  
> UnityEditor.UIElements.EditorElement…ctor (System.Int32 editorIndex, UnityEditor.IPropertyView iw, System.Boolean isCulled) (at \<0fdaf67e8e744beea25e77915c19f81b\>:0)  
> UnityEditor.EditorUIServiceImpl.CreateEditorElement (System.Int32 editorIndex, UnityEditor.IPropertyView iw, System.String title) (at \<80d791e9b1714d8c9c1d90aef484ea86\>:0)  
> UnityEditor.PropertyEditor.DrawEditors (UnityEditor.Editor[&nbsp;] editors) (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
> UnityEditor.PropertyEditor.RebuildContentsContainers () (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)  
> UnityEditor.InspectorWindow.RedrawFromNative () (at \<0c3742f371b24679bcaa6fcc508d0cca\>:0)
> 
> I made 2D tilemap then this started popping

Object reference not set to an instance of an object

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<div class="post-metadata">

### Author: ![LazyGhost15](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/lazyghost15/32/914206_2.png) [@LazyGhost15](https://discussions.unity.com/u/LazyGhost15)
#### Post date: [May 7, 2023, 1:59pm UTC](https://discussions.unity.com/t/what-is-unity-problem/917172/3 "2023-05-07T13:59:44Z")

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> [@karderos](#):
>
> Object reference not set to an instance of an object

I understood that but unity didnt say in which script or object his talking about. even if I clicked the Error

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### Author: ![Kurt-Dekker](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/kurt-dekker/32/101578_2.png) [@Kurt-Dekker](https://discussions.unity.com/u/Kurt-Dekker)
#### Post date: [May 7, 2023, 2:06pm UTC](https://discussions.unity.com/t/what-is-unity-problem/917172/4 "2023-05-07T14:06:57Z")

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How to fix a NullReferenceException error

[https://forum.unity.com/threads/how-to-fix-a-nullreferenceexception-error.1230297/](https://forum.unity.com/threads/how-to-fix-a-nullreferenceexception-error.1230297/)

Three steps to success:

- Identify what is null **← any other action taken before this step is WASTED TIME**
- Identify why it is null
- Fix that
