it says that there is parsing error and a unexpected } please help
using UnityEngine;
using System.Collections;
public class etworkManagerN : MonoBehaviour
{
string registeredGameName = “Officialdotaslayer”;
private void StartServer()
{
Network.InitializeServer(12, 25002, false);
MassterServer.RegisterHost(registeredGameName, “dotaSlayer”, “Public Test Server”);
}
void OnServerInitialized()
{
Debug.Log(“Server has been initialized!”);
}
public void OnGUI()
{
if (GUIButton(new Rect(25f, 25f, 150f, 30f), “Start New Server”))
{
// Start Server
}
if (GUI.Button(new Rect(25f, 65f, 150f, 30f), “Refresh Server List”))
}
}
}