Hi, I am making a zipline thing, and I’m almost done, but there’s one error that I get when I walk over a trigger, it says “NullReferenceException: Object reference not set to an instance of an object
Zipline.OnTriggerEnter (UnityEngine.Collider Other) (at Assets/Zipline.js:15)” What is wrong here?
Here’s my script:
var EndPoint : Transform;
public var IsRiding = false;
var PlayerPhysic : CharacterMotor;
var Player : GameObject;
var Speed : float;
function OnTriggerEnter(Other : Collider){
if(Other.gameObject.tag == "Player"){
Player.position = Vector3.MoveTowards(Player.position, EndPoint.position, Speed * Time.detlaTime);
IsRiding = true;
}
}
function Update () {
if(IsRiding == true){
PlayerPhysic.enabled = false;
}
if(IsRiding == false){
PlayerPhysic.enabled = true;
}
}